Back in the School Daze – If there was any one thing my instructors drilled into my head (beyond the verbal assaults and grade pummeling for failing to name layers in Photoshop and Illustrator), it was – Storyboard, Storyboard, Storyboard…EVERYTHING! I’m pretty sure even my dreams were backdropped by storyboard panels at that point. Intense though it was, that re-alignment of my psyche served me well in later years. Storyboards permit a transfer of mental imagery to a tangible medium at a rate of speed that at least approaches the rate of creative concept. After the process, the roadmap that remains frees one up to focus on the design elements of the current scene as opposed to dwelling on the layout of current and upcoming content. This ultimately produces a higher quality of output in a shorter amount of time. At least that’s the intended game plan.

However, when one straps on the big-boy panties and hits the real-world grind, budget and deadlines demand a certain flexibility in workflow. This often leads to the omission of the security blanket that is the lauded storyboard, in favor of a quick visual transfer directly from script to rough submission. The kinks of which are generally ironed out in subsequent revisions. In essence, the “rough” fills the dual roles of storyboard and animatic (a roughly-animated storyboard).¬† Having walked both paths more than a few times, I’ve gotten pretty comfortable with either. But when I’m working on a viral piece for my own fulfillment and/or portfolio fodder, punctuality is a bit less of an issue. And I generally take that opportunity to get in a little pencil time and dwell a bit more on the embellishment of details. In posts that populate this page, you’ll get a chance to see the seldom witnessed midstream of my creative flow.